In this session, Lewis Kyle White will look at several multi-camera broadcast projects that share a common thread of experiences with AR & XR.
Lewis will focus on the shared workflows between differing tool kits used across these projects. There are discrete ways no two projects are alike, but each productions relies on a repeatable approach to problem solving and preparation. He’ll also review the shift of content creation from the established VFX post-production to a real-time pre-production process.
We need to reset the old industry ways of thinking. But it is all possible with the tools we already have. This session will look at the merging of broadcast production methodology with film style process for a new approach to multi-camera AR & XR production.