meetups

frame:work meetups

we host community gatherings around the world

our next meetup:

London | frame:work:europe

London Pixel Professionals!

frame:work and Epic Games are hosting community gathering on May 22nd. Details & RSVP below.

WHEN:
Thursday, May 22nd from 18:00 – 21:00
Presentations start around 19:00

WHERE:
Epic Games London Innovation Lab
34, Old Bailey, London EC4M 7AU

WHAT:
Drinks, Chat and Fine People
Tickets are requested. Get yours free or by donation at the link below.

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frame:work welcomes all ranges of experience levels in all types of pixel professions to our events. If you design, produce, program or engineer the creation of pixels for entertainment spaces, you’ll feel welcomed in our community.

Many thanks to our meetup hosts!

Presentations:

Real-Time Graphics for Live Shows with Unreal Engine

Presenter:
Joris Corthout
CEO at Prismax

Join Joris Corthout, CEO of Prismax for a look inside the xLive Workflow. xLive began as a pipeline for fully-virtual festivals in 2020 and has since matured into the tour-ready backbone that drove Unreal Engine visuals at Tomorrowland, Coachella, and other large-scale shows. This session traces that evolution, explains how the system merges Unreal’s rendering power with screen-mapping, timecode, OSC, and DMX control to achieve frame-accurate, low-latency graphics. In this session, Joris distills the production lessons learned while scaling from single-stage experiments to multi-stage festival deployments.

 

The Real-Time Content Toolbox: Platforms, Practices, and Perspectives

This panel brings together leading creators and technologists to discuss their real-time content platform choices, exploring how tools such as Unreal Engine, Notch, Unity, and TouchDesigner coexist and interact within their workflows. Panelists will share insights into how team expertise, project challenges, and client expectations influence decisions around platform usage. We’ll examine how tool selection impacts creative processes, discuss whether external pressures or industry trends drive platform adoption, and reveal how these platforms are applied in real-world live entertainment scenarios. Join us for an open, practical conversation about the strengths, limitations, and the ever-evolving wish lists professionals bring to their favorite real-time tools.

Moderator:
Michael Al-Far
Creative Director at MalfMedia

Panelists:

Elettra McConnell
Content Designer at Pixels & Noise

Oli Metcalfe
Visual Designer at Dark Art Creative

Linda Wachaga
Academy of Live Technology Masters Degree Student 

Lewis Kyle White
Founder and Creative Director at Pixels & Noise

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