From the world’s largest projection mapping shows, custom mapping tools, crazy ideas turned into reality through to the world of xR in broadcast, Scott has followed his simple concept of being an “Engineer for Creatives” to build a wealth of knowledge in the world of video production.

Now, in the new world we find ourselves, three years of work developing xR has put him in the driving seat for this new technology. Working for XR Studios as CTO he’s already put out the largest xR shows to date while helping educate the larger community on the workflows and concepts.