When integrating an interactive tracking installation at the Kennedy Space Center, the Float4 team encountered responsive shortcomings in the way each individual sensor was receiving and outputting information.

The conventional concept of a digital experience begins to shift as new media technologies fold into our everyday physical spaces. As the immersive experiences we create become more intricate, their technical demands require more innovation and manipulation.

But where do we start? How can we pave the way for innovation for our own digital experiences? What concepts and point-of-view can we apply to our own experimentation methodology? The team decided to approach the problem through a biological lens – how humans receive and process information – and applied those concepts to new media tools.

Through a combination of inertial measurements units, real-time graphics, and sensor fusion, the team developed a tracking solution for the Kennedy Space Center; one that was robust, efficient and responsive.

Join Float4’s Alexandre Simonescu as he unpacks the problem and solution of the Kennedy Space Center installation, the technology and concepts that were used, and how to apply the solutions we develop to up-and-coming digital experiences and solutions, such as virtual production.