ISE 2026 Sessions

On February 6th, find frame:work presenters in Hall 3 at the AVIXA Xchange Live stage

February 6th @ AVIXA Xchange Live

About frame:work

10:20 – 10:30

Hall 3 – 3Q150

Join Laura for a kickoff of the frame:work takeover of AVIXAs stage for a day of community discussion of the how’s and why’s of creative video production.

Laura Frank
Executive Director
frame:work

Real-Time Interaction: Because Waiting is Boring

Stop watching progress bars. Come create in real time with Notch.

​Want to build visuals that respond to touch, data, and live audiences in real time? Artist and technologist Armin Werx shows you how in this hands-on Notch session. Learn to create interactive, generative scenes that react, adapt, and captivate. Follow along live and walk away knowing how to turn your ideas into stunning visual spectacles.

10:30 – 11:20

Hall 3 – 3Q150

Armin Werx
Product Evangelist, Lead Trainer
NOTCH

AI Storyboarding Lab

11:30 – 12:20

Hall 3 – 3Q150

This hands-on session brings the audience into the creative loop. Together, we’ll walk through the process of transforming a raw concept into a visual storyboard using AI-assisted tools. Attendees will work step-by-step through ideation, visual references, and early look-development workflows, mirroring the way many pitch decks and design packages are rapidly evolving.

Participants will see how different prompts and creative decisions shape the results, where human intuition still drives the process, and how these techniques can support, not replace, our established craft. You’ll leave with a template for integrating AI into your own pitch development and a clearer sense of how to adapt these tools inside real production timelines.

Michael Al-Far
Creative Director
Malfmedia

Maarten Francq
Founder
Lowstreetmedia

Technical Challenges in Immersive Storytelling

Immersive and interactive digital venues are rapidly expanding and reshaping the ProAV landscape. These experiences now compete with cinemas, concerts, gaming, and live sports. Audiences demand narrative impact, emotional resonance, and personal engagement on massive pixel canvases driven by real-time engines, spatial audio, and sensor-based interactivity.

In this session, a cross-disciplinary panel will break down the technical challenges behind these environments. We’ll discuss performance constraints, system reliability, content pipelines, audience behavior, and the realities of reactive storytelling.

This is an interactive discussion. Attendees are encouraged to bring their questions, concerns, and project experiences to explore where immersive storytelling succeeds, where it breaks, and what tools and workflows must evolve to support next-generation venues.

12:30 – 13:20

Hall 3 – 3Q150

Conor McGill
Director
PIXERA

Shelly Sabel
Creative Director
FUSE Technical Group

Paul McConnell
Founding Partner
Noble

Sarah Cox
CCO
Stage Precision