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In this session we’ll review strategies used to best figure out what kind of communicator your client is and how to best tailor your communication style to them. Having efficient and productive dialogues help alleviate the need for TONS of sketches and renderings, and provide an overall more efficient workflow. Whether your client is a […]
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how we go from ‘never been done before’ to paid In this session, we’re going to dive into how MEPTIK translates both their ideas and the clients into realized work. We’re going to share the things we wished we knew before jumping into the business side of the industry while also looking at MEPTIK’s business […]
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XR virtual production has been heavily touted as a tool of choice for corporate presentations, live music performances and music videos. But how can the limitations of the technology be overcome to create compelling content for audiences that gravitate in the spheres or art and fashion? By understanding the limitations and using them to our […]
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In this session we will review an example of how to produce realtime content for a 3D volumetric display, the setup of our system, its principles and technology, all using the node based programming tool, TouchDesigner. During Covid times we had an event called Origins where artist all over the world could produce content for […]
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As a part of my practice, I work on bridging the gap between Persian calligraphy and new media tools, partly to keep this traditional art alive and relevant. Over the past 10 years, I have created digital calligraphy artworks with several tools ranging from static approaches in Photoshop and Illustrator, to animated and time-based 3D […]
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Avocado Toast was commissioned by Riot Games Turkish office to create a virtual space for their annual Turkish Grand Finals event on September 5th. The team utilized UE4 in conjunction with Zero Density for virtual arena architecture, in-game animations and even an opening performance by Turkish rapper Anil Piyanci. The event was fully remote directed. […]
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Laura & Ash will kick off the festival with a welcome message to the community and an outline of events.
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Omer Shapira is an Artist, Researcher, and Seinor Engineer at NVIDIA. His work spans Virtual Reality, Human-Robot Interaction, Large-Scale Simulation, Haptics, Broadcast Technology and Autonomous Machines. Before NVIDIA, Omer was Director of VR at Fake Love (A New York Times Company), VR Developer at Framestore, and an Editor and Director for Channel 10 (Israel). Omer […]
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For over 27 years “Smasher” has been working at the forefront of cutting-edge creativity and development for Major International Stage shows and Concert tours for the Biggest Artists on the planet. Having initially studied Electronic Engineering in Belgium he started his career working for a Belgian company maintaining Italian TV studios. In 1993 at the […]