Archives : frame:work june 2020

  • AUDIENCE ENGAGEMENT

    What does “LIVE” mean in the virtual production world? The technology we use is now the driver of creating a relationship between the performer and the audience. How do we adapt our businesses to explore this topic further? As creatives and engineers, we build visual displays designed to engage our audience. We wow them with […]

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  • FUTURE 101

    Don’t know where to start or what skills you need to grow? Looking for the inspiration to remember your love of learning? In this panel we will outline how to build skills for a future in Virtual Production. This is your ‘getting started’ session. In response to the pandemic, so many in our community have […]

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  • Kerstin Hovland

    Kerstin Larissa Hovland is a post-disciplinary artist specializing in pixels, programming, and light for music and performance. She is one half of the creative duo of Electronic Countermeasures. Kerstin holds an MFA in Experimental Animation and Integrated Media from California Institute of the Arts and a BFA in Visual Communication with a minor in Computer […]

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  • Patrick Wambold

    Senior Solution Architect at Epic Games Patrick Wambold works with a variety of clients across live events, broadcast, and virtual production.  Primarily working as an Unreal Engine power user, his projects span internal Epic properties such as Fortnite and Rocket League in addition to large scale events like Coachella, Tomorrowland, and the Super Bowl.  He […]

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  • Soren West

    Soren West is an executive producer of original immersive entertainment and live events of all kinds serving performance artists and experiential brand communications. His decades of experience include work with the biggest names in recording & touring entertainment and companies such as Turner, Nike, iHeart Media, Live Nation, AEG, the NFL, Viacom, A&E, CBS, and […]

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  • Dirk Sanders

    Founder – One Three Right Studios Dirk Sanders is a director and producer specializing in multi-camera direction and screens direction on projects spanning broadcast, concert touring, and special events. Credits include projects for David Gilmour, Jay Z, Kanye West, Justin Timberlake, Rihanna, The Beastie Boys, Jack Johnson, Google, Amazon, Boeing, Microsoft, Facebook, The NFL, The […]

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  • Rob Jalil

    CEO and Co-Founder Toy Robot Media LLC Moving from the UK to the US in 2002, Rob has spent many years working in design, corporate communications and live events. He formed Toy Robot Media in 2013 to bring together the best and the brightest in the industry, harness new technologies and create a culture that […]

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  • J.T. Rooney

    Across his work on some of the largest music, corporate, broadcast, and esport projects in the world, J.T. Rooney pushes the limits of creative design and execution for live entertainment. With more than a decade of experience in the industry, J.T. leads the XR Studios team, overseeing trailblazing broadcast projects with world-renowned clients such as […]

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  • Zach Alexander

    As Co-CEO of Lux Machina Consulting Zach Alexander’s primary focus is on the logistics of executing the various workflows that he and the rest of the LuxMC design. Whether this is designing and operating large multi-output video playback systems, integrating interactive installations into live events, or executing Virtual Production and realtime rendering workflows Zach brings […]

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  • Rodd McLaughlin

    Rodd McLaughlin is a Screens Producer, Media Server Programmer, and General Technologist. Striving to create systems and techniques for streamlining workflows between ideas and final outcomes, he works with a wide variety of tools to achieve the client’s desired result.  As an owner of Prelite and Idyll Hands Imagery, Rodd was at the forefront of […]

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